A new type of new media that I would
like to suggest is the use of VR technology as a replacement for in-class
lectures within colleges and universities. The VR technology would be able to
place students and the lecturer into a virtual classroom, as long as the
attendees have access to the internet. The lecturer will be able to interact
with students, as they normally would in the classroom. They would also be able
to perform demonstrations, and labs, with ease as the virtual world allows for
simulation of activities that are not limited to reality. With a virtual classroom,
students will be able to attend class without having to travel, which may also
allow for students to attend classes without living on-campus. By using such
technologies, we would be able to increase accessibility and provide
opportunities to individuals with restrictive circumstances.
Jordon Yan - New Media
Wednesday, May 3, 2017
Wednesday, April 26, 2017
Wiki So Far
For the class wiki, I am currently
researching in order to contribute information to the two categories, social
networking and YouTube. After having completed the term research paper on the
topic of social networking, and its impacts on society, I hope to be able to
share some of the knowledge, and information, that I was able to acquire in the
process, and contribute to the advantages and disadvantages sections of the wiki
page. In addition, I plan to contribute information about Unbox Therapy, a
YouTube channel that I have been following for the past few months. Unbox
Therapy reviews brand-new, unique products, and gadgets, in videos and viewers
are able to learn, and experience the use of such products. Viewing experiences
offered by channels like Unbox Therapy are significant, in terms of new media,
because it offers experiences and knowledge, through the medium of new media
technologies, to individuals that may not have experienced it otherwise.
Sunday, April 23, 2017
P2P
File sharing refers to the process
of transferring, and distributing, electronic files in the form of computer
files through the internet. Normally, users share files containing different
types of media, including documents, audio, videos, and images. In addition,
P2P file sharing, also known as peer-to-peer file sharing, specifically refers
to the sharing of such media files from one individual to another individual
through the use of P2P technology, or software, that directly connects the two
users' devices. With P2P file sharing software, it has also raised concerns
that such technologies inevitably encourages illegal distribution, piracy, and
unauthorized use of some media. An example of P2P file sharing is the use of BitTorrent
software which allows users to browse libraries filled with different
distributors, or peers, and to obtain different forms of entertainment, such as
movies, music, and video games from these distributors.
Another example, that is similar to P2P file sharing, is the practice of
peer-to-peer lending that is discussed in the NPR article, "Peers Find
Less Pressure Borrowing From Each Other". According to the article,
Lending Club, a peer-to-peer lending company, connects lenders and borrowers
through the internet and a new method of obtaining loans and investing. The
article states, "The system works like this: Investors put up the money to
fund the loans; typically they'll have pieces of hundreds, even thousands of
loans which are ranked according to risk." The article continues,
"Laplanche says investors make a nice profit, but consumers still get
lower rates than they would with a conventional lender because peer-to-peer
lending operates like a marketplace." It can be argued that such modernized
methods changes, and improves, the standard practices of interaction and
sharing between human users.
Citation:
Kaufman, Wendy. "Peers Find Less
Pressure Borrowing From Each Other." NPR. NPR, 10 May 2013. Web. 23
Apr. 2017.
Tuesday, April 18, 2017
Privacy
The issues of privacy and
confidentiality are extremely controversial when considering the characteristics
of new media. With the use of new media technologies, users place large amounts
of personal information, and data, onto the social networking websites, and
applications, that they routinely use. In most cases, this information, and
data, can be seen and accessed by other users with relative ease. By placing such
personal information online, users become susceptible to possible, future
consequences. In the process of job recruitment and college admissions,
recruiters tends to review applicants' online presence to further learn about
the candidates and a negative online presence may lead to dismissal. The sense
of anonymity that the internet allows for also means that users are generally
more susceptible to illegal misuse of data, such as through identity theft and fraud.
In addition, many technology companies collect such data to determine trends
and to sell such information for profits, and some argue that such practices
are intrusive and wrong. Many believe that privacy is an essential human right
and with the popularity of new media technologies, users should remain informed
about such issues of privacy and confidentiality.
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